Archdale-Trinity Middle School
Lesson Plan
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Date: 09-15-2014
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Teacher:
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Witkowski
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Lesson/Unit Topic:
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Publisher- Design Test and Achieve 3000 article
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Standards:
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DP5- Format Brochures
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“I Can…” Statement
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Criteria for Success-Formative/Summative Assessments
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I can do well on the design test.
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Students will make a good grade on the design test.
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Literacy/Vocabulary Strategies (Word Wall)
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Tabs, Groups, Ribbon, balance, proximity/unity, alignment, repetition/consistency, contrast, white space
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Bell-Ringer/Connecting Strategy
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On page 15, type lines 9 and 10.
Remember to use your THUMBS for the space bar.
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Lesson-Instructional Strategies & Procedures for Teacher and Students
(Detailed Plans Including Best Practices, Researched Based Strategies)
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Guided Lesson:
Miss W will explain test instructions.
Miss W will make sure everyone is logged into Achieve 3000.
Click on https://portal.achieve3000.com/
Independent Activity:
1. Students will quietly take the design test.
2. Students will give the scan sheets and test to Miss W
3. Students will read and answer questions for the "Letters in, Numbers out" article
1st score will be a class participation grade.
You do not need to summarize paragraphs.
Do the 1st 5 dark green tabs. See poster over Smartboard.
You may need to read the article more than once.
Homework- Extra Credit for 2nd test:
Ask your parents if they have a business card or
have one in their wallets from a business or
have a friend with a business card or the next
time you go into a business or they go into a
business see if they have a business card or
at home go to Google and then images and type
"business card" then print a business card.
If you give Miss W a business card sometime
this week you will get 5 points extra credit on
the second test. MUST be appropriate for school-
no alcohol, guns or bad words on cards.
MUST BE IN BY FRIDAY
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Higher Order Thinking Questions
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What type of information do the Achieve3000 questions want.
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Student Technology/Differentiation
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Students will use the computer to complete an Achieve3000 activity.
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Closure Strategy
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Exit Activity #4:
Play until you reach a million dollars.
Answer the questions correctly to win.
Q: In Figure 1, the text boxes at the top and
the bottom illustrate which design
principle? A. Balance
Exit Activity #5:
Choose beginner if you are in the beginner category
Choose intermediate if you are in the average category
Click to turn off the sound.
Exit Activity #6:
Choose home row and easy. Turn off sound.
Exit Activity #7:
We are practicing for accuracy not speed.
If you get less than 95% accuracy; retake practice.
Exit Activity #8:
Frog Game Home Row Keys http://www.freetypinggame.net/play3.asp
Exit Activity #9:
Publications- must see picture
Exit Activity #10:
Publications and Design Principles Review
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